Tài liệu miễn phí Đồ họa - Thiết kế - Flash

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Bài giảng Corel Draw - Phần 3: Các công cụ cơ bản

Bài giảng cung cấp cho người học các kiến thức: Các công cụ cơ bản. Hi vọng đây sẽ là một tài liệu hữu ích dành cho các bạn sinh viên đang theo học môn dùng làm tài liệu học tập và nghiên cứu.

8/30/2018 5:48:16 AM +00:00

Bài giảng Corel Draw - Phần 4: Text & định dạng text

Bài giảng cung cấp cho người học các kiến thức: Text & định dạng text. Hi vọng đây sẽ là một tài liệu hữu ích dành cho các bạn sinh viên đang theo học môn dùng làm tài liệu học tập và nghiên cứu.

8/30/2018 5:48:16 AM +00:00

Bài giảng Corel Draw - Phần 5: Tô màu đối tượng

Bài giảng cung cấp cho người học các kiến thức: Tô màu đối tượng. Hi vọng đây sẽ là một tài liệu hữu ích dành cho các bạn sinh viên đang theo học môn dùng làm tài liệu học tập và nghiên cứu.

8/30/2018 5:48:16 AM +00:00

Bài giảng Corel Draw - Phần 6: Các công cụ hiệu ứng

Bài giảng cung cấp cho người học các kiến thức: Các công cụ hiệu ứng. Hi vọng đây sẽ là một tài liệu hữu ích dành cho các bạn sinh viên đang theo học môn dùng làm tài liệu học tập và nghiên cứu.

8/30/2018 5:48:16 AM +00:00

Bài giảng Corel Draw - Phần 7: Lệnh và thao tác nâng cao

Bài giảng cung cấp cho người học các kiến thức: Lệnh và thao tác nâng cao. Hi vọng đây sẽ là một tài liệu hữu ích dành cho các bạn sinh viên đang theo học môn dùng làm tài liệu học tập và nghiên cứu.

8/30/2018 5:48:16 AM +00:00

Ebook Design of Vertical breakwaters

The Design of Vertical Breakwaters by Shigeo Takahashi, port and airport research institute, japanpresents the following: Introduction; Types ò breakwaters and their historical; Recent of conventional vertical breakwaters; Design of conventional vertical breakwaters; Design of new vertical breakwaters; Design of horizontally composite breakwaters; Performance design of copmosite breakwaters,... invite you to consult the documentation.

8/30/2018 5:46:45 AM +00:00

Lecture Computer graphics: Lecture 1 - Fasih ur Rehman

Lecture 1 - Introduction to the Course. This course Overview of computer graphics; uses of computer graphics in various fields; drawing elementary figures. two dimensional geometric transformations and viewing; three dimensional transformations and modeling; graphical user interfaces (GUI).

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Lecture Computer graphics: Lecture 2 - Fasih ur Rehman

This chapter have surveyed the major hardware and software features of computer graphics systems. Hardware components include video monitors, hard-copy devices, keyboards, and other devices for graphics input or output. Graphics software includes special applications packages and general programming packages.

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Lecture Computer graphics: Lecture 3 - Fasih ur Rehman

In this lecture we will focus: Understanding the basic concepts and parameters related to an image and physical display screen, understanding the basic display technology employed in raster scan CRT with reference to the architecture of a CRT, understanding the theory of colour display with reference to graphics memory and CRT circuitry.

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Lecture Computer graphics: Lecture 4 - Fasih ur Rehman

LCD basically consists of a layer of liquid crystal, sandwiched between two polarizing plates. The polarizers are aligned perpendicular to each other (one vertical and the other horizontal), so that the light incident on the first polarizer will be blocked by the second. This is because a polarizer plate only passes photons (quanta of light) with their electric fields aligned parallel to the polarizing direction of that plate.

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Lecture Computer graphics: Lecture 5 - Fasih ur Rehman

The following will be discussed in this chapter: Overview of graphic systems, LED display, plasma TV, hardcopy devices, input devices, human visual system, ray tracing.

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Lecture Computer graphics: Lecture 6 - Fasih ur Rehman

The following will be discussed in this chapter: Identify and briefly describe various broadband Internet connections, describe the types of Internet access providers, explain the purpose of a Web browser and identify the components of a Web address, describe how to use a search engine to search for information on the Web,...

8/30/2018 5:46:28 AM +00:00

Lecture Computer graphics: Lecture 7 - Fasih ur Rehman

The following will be discussed in this chapter: Identify the four categories of application software, describe characteristics of a user interface, identify the key features of widely used business programs, identify the key features of widely used graphics and multimedia programs,...

8/30/2018 5:46:28 AM +00:00

Lecture Computer graphics: Lecture 8 - Fasih ur Rehman

The following will be discussed in this chapter: described how memory stores data, instructions, and information, and discussed the sequence of operations that occur when a computer executes an instruction. The chapter included a comparison of various microprocessors on the market today.

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Lecture Computer graphics: Lecture 9 - Fasih ur Rehman

In this lecture we will focus: Fundamentals of computer graphics third edition by peter shirley and steve marschner, interactive computer graphics, a top-down approach with OpenGL (Sixth Edition) by Edward Angel.

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Lecture Computer graphics: Lecture 10 - Fasih ur Rehman

This chapter explains various storage media and storage devices. Students discover how memory is different from storage. Floppy disks are introduced, and characteristics of a floppy disk, floppy disk drives, care of floppy disks, and high-capacity floppy disks are presented. Hard disks are explained, and students find out about characteristics of a hard disk, how a hard disk works, removable hard disks, hard disk controllers, RAID, and maintaining data on a hard disk.

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Lecture Computer graphics: Lecture 11 - Fasih ur Rehman

This chapter defines system software and discusses two types of system software: operating systems and utility programs. You learn what an operating system is and explore user interfaces, operating systems features, and operating system functions.

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Lecture Computer graphics: Lecture 12 - Fasih ur Rehman

After you read this chapter you should be able to: Describe various types of network attacks, and identify ways to safeguard against these attacks, including firewalls and intrusion detection software; discuss techniques to prevent unauthorized computer access and use; identify safeguards against hardware theft and vandalism;...

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Lecture Computer graphics: Lecture 13 - Fasih ur Rehman

This chapter discuss the purpose of the components required for successful communications; describe these uses of computer communications: wireless messaging services, wireless Internet access points, cybercafés, global positioning systems, collaboration, groupware, voice mail, and Web services;

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Lecture Computer graphics: Lecture 14 - Fasih ur Rehman

This chapter discuss the purpose of the components required for successful communications; describe these uses of computer communications: wireless messaging services, wireless Internet access points, cybercafés, global positioning systems, collaboration, groupware, voice mail, and Web services;

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Lecture Computer graphics: Lecture 15 - Fasih ur Rehman

This chapter discuss the purpose of the components required for successful communications; describe these uses of computer communications: wireless messaging services, wireless Internet access points, cybercafés, global positioning systems, collaboration, groupware, voice mail, and Web services;

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Lecture Computer graphics: Lecture 16 - Fasih ur Rehman

This chapter discuss the purpose of the components required for successful communications; describe these uses of computer communications: wireless messaging services, wireless Internet access points, cybercafés, global positioning systems, collaboration, groupware, voice mail, and Web services;

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Lecture Computer graphics: Lecture 17 - Fasih ur Rehman

This chapter discuss the purpose of the components required for successful communications; describe these uses of computer communications: wireless messaging services, wireless Internet access points, cybercafés, global positioning systems, collaboration, groupware, voice mail, and Web services;

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Lecture Computer graphics: Lecture 18 - Fasih ur Rehman

This chapter discuss the purpose of the components required for successful communications; describe these uses of computer communications: wireless messaging services, wireless Internet access points, cybercafés, global positioning systems, collaboration, groupware, voice mail, and Web services;

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Lecture Computer graphics: Lecture 19 - Fasih ur Rehman

This chapter discuss the purpose of the components required for successful communications; describe these uses of computer communications: wireless messaging services, wireless Internet access points, cybercafés, global positioning systems, collaboration, groupware, voice mail, and Web services;

8/30/2018 5:46:28 AM +00:00

Lecture Computer graphics: Lecture 20 - Fasih ur Rehman

This chapter discuss the purpose of the components required for successful communications; describe these uses of computer communications: wireless messaging services, wireless Internet access points, cybercafés, global positioning systems, collaboration, groupware, voice mail, and Web services;

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Lecture Computer graphics: Lecture 21 - Fasih ur Rehman

This chapter explain why computer literacy is vital to success in today's world, describe the five components of a computer, discuss the advantages and disadvantages that users experience when working with computers, discuss the uses of the Internet and World Wide Web,...

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Lecture Computer graphics: Lecture 22 - Fasih ur Rehman

This chapter include objectives overview: Identify the four categories of application software, describe characteristics of a user interface, identify the key features of widely used business programs, identify the key features of widely used graphics and multimedia programs,...

8/30/2018 5:46:28 AM +00:00

Lecture Computer graphics: Lecture 23 - Fasih ur Rehman

This chapter discuss the purpose of the components required for successful communications; describe these uses of computer communications: wireless messaging services, wireless Internet access points, cybercafés, global positioning systems, collaboration, groupware, voice mail, and Web services;

8/30/2018 5:46:28 AM +00:00

Lecture Computer graphics: Lecture 24 - Fasih ur Rehman

You are introduced to various pointing devices, such as the mouse, trackball, touchpad, pointing stick, joystick, touchscreen, and pen input. Scanners and reading devices, including optical scanners, optical readers, magnetic ink character recognition readers, and data collection devices are explained,...

8/30/2018 5:46:28 AM +00:00